animals for Debian ---------------------- Animals uses a binary-tree database to store questions (which are like lisp cons-cells) and animals (which are like lisp atoms). I wrote this, it's the typical animals game where you think of an animal which is searched in a binary tree where non-leaf nodes are yes-or-no questions and leaf nodes are animals. Typical: ----> "frog" / YES "does it / live in --< the water?" \ \ NO ----> "moose" can become ----> "frog" / YES ----> "Does it / / YES have legs?" --< "does it / \ live in --< \ NO the water?" \ ----> "dolphin" \ NO ----> "moose" in one play. Traditionally, all such animals games I ever saw always had an initial database as shown in the first tree above. My version is not traditional: there are NO animals and NO questions at all in the initial database. Hence, my databases tend to be more flexible. Play it; you'll see what I mean. -- Jim Lynch , Fri, 4 Jun 1999 12:14:53 -0700