Notes for Gravity Wars ====================== SVGAlib ------- Gravity Wars no longer uses SVGAlib directly. Instead, it uses the more portable SDL library. However, on x86 systems, you can still use the SVGAlib backend of SDL by calling the game accordingly, as root or with root privileges: SDL_VIDEODRIVER=svgalib gravitywars Speed ----- The game is slow on non-8bpp displays because SDL needs to convert its internal 8bpp display to the screen depth. Little can be done about that except rewriting huge parts of the game, so please run the game on a 256 color display if you experience speed issues. -- Sam Hocevar Sat, 26 Apr 2003 10:31:06 +0200