heroes (0.21-18) unstable; urgency=medium * Ensure variables are only declared once. Closes: #957333. * Switch to debhelper compatibility level 12. * Avoid shipping an empty /usr/share/games/heroes directory. * Standards-Version 4.5.0, no further change required. -- Stephen Kitt Sat, 16 May 2020 16:29:27 +0200 heroes (0.21-17) unstable; urgency=medium * Migrate to Salsa. * Since heroes is installed owned by root:games, the binary target in debian/rules needs to run with fakeroot; indicate this with “Rules- Requires-Root”. * Update watch file. * Switch to debhelper compatibility level 11. * Standards-Version 4.1.4, no further change required. -- Stephen Kitt Sun, 06 May 2018 20:54:19 +0200 heroes (0.21-16) unstable; urgency=medium * Move Heroes to the Arcade sub-category in the .desktop file (closes: #865837). Thanks to Petter Reinholdtsen for the patch! * Drop the obsolete transitional packages, heroes-sdl and heroes- common. * Update debian/copyright. * Standards-Version 4.0.0, no further change required. * Switch to debhelper compatibility level 10. -- Stephen Kitt Fri, 14 Jul 2017 22:43:02 +0200 heroes (0.21-15) unstable; urgency=medium * Rewrite debian/copyright in machine-readable format. * Migrate the /usr/share/doc/heroes-sdl symlink to a directory using dpkg-maintscript-helper (closes: #820323). * Clean up debian/control using cme. * Stop installing /usr/share/games/heroes in the heroes package. * Standards-Version 3.9.8, no further change required. * Enable all hardening options. -- Stephen Kitt Wed, 13 Apr 2016 20:03:17 +0200 heroes (0.21-14) unstable; urgency=medium [ Stephen Kitt ] * Handle heroes' permissions in the dh_fixperms override, for architecture-dependent builds only. * Preserve the original manpages, help2man can't rebuild the new ones on buildds. * Allow building with GCC 6. * Avoid attempting to rebuild doc/heroes.texi, the build isn't compatible with current autogen (closes: #816269). [ Alexandre Detiste ] * Remove leftover heroes alternative (closes: #813244). -- Stephen Kitt Sat, 05 Mar 2016 16:44:22 +0100 heroes (0.21-13) unstable; urgency=medium * Handle "Arch: all" builds correctly. -- Stephen Kitt Sun, 24 Jan 2016 23:34:26 +0100 heroes (0.21-12) unstable; urgency=medium * Make sure /var/games/heroes is created (closes: #812517). -- Stephen Kitt Sun, 24 Jan 2016 18:51:16 +0100 heroes (0.21-11) unstable; urgency=medium * New maintainer (closes: #738894). * Switch to debhelper compatibility level 9, using dh. * Switch to source format "3.0 (quilt)", and split up the old .diff.gz patch. * Enable the upstream tests, except those which require displaying the game. * Build a single heroes package since we only care about the SDL version (with heroes-common and heroes-sdl transitional packages for now). * Add homepage. * Add "set -e" to the maintainer scripts. * Drop the Encoding key from heroes.desktop. * Drop the Debian menu file. * Standards-Version 3.9.6, no further change required. * Spell "suppress" correctly (thanks lintian!). * Build with mikmod. * Load heroesrc directly from /etc, drop /usr/share/games/heroes/etc. * Add VCS URIs. -- Stephen Kitt Sat, 23 Jan 2016 20:28:10 +0100 heroes (0.21-10) unstable; urgency=medium * QA upload * build with dh_autotools-dev to fix FTBFS on new arches. Thanks to Logan Rosen for the patch! (Closes: #744071): - debian/control: add build-dependency on autotools-dev - debian/rules: call dh_autotools-dev_{update,restore}config in targets build-stamp and clean. -- Ralf Treinen Fri, 19 Sep 2014 20:42:39 +0200 heroes (0.21-9) unstable; urgency=medium * QA upload. * The package is orphaned, change the maintainer to Debian QA Group. * Drop the build-dependency on libmikmod2-dev, the package explicitly configures without mikmod. * Fix the segfault on free when levels aren't loaded in heroeslvl (closes: #716016). * Avoid installing /usr/share/info/dir (closes: #597415). * Update debian/watch using Bart Martens' version. * Add ${misc:Depends} to heroes-sdl and heroes-common. * Remove dh_desktop from debian/rules. -- Stephen Kitt Mon, 17 Mar 2014 20:58:57 +0100 heroes (0.21-8.4) unstable; urgency=low * Non-maintainer upload. * Drop heroes-ggi binary package and the underlying build-dep on libggi-dev, which is going away (Closes: #680239, #84756) -- Moritz Muehlenhoff Thu, 05 Jul 2012 21:23:49 +0200 heroes (0.21-8.3) unstable; urgency=low * Non-maintainer upload. * Fix FTBFS on big-endian arches. + Use __swabX from linux/swab.h instead of __arch_swabX. + Thanks to Raf Czlonka for testing the resulting binaries. + Closes: #660236 * Drop depends of heroes-common on heroes-sdl|heroes-ggi to recommends. + Closes: #626320 * Tighten depens of heroes-sdl and heroes-ggi on heroes-common to = ${binary:Version}. -- Evgeni Golov Sat, 03 Mar 2012 16:29:31 +0100 heroes (0.21-8.2) unstable; urgency=low * Non-maintainer upload. * FTBFS with binutils-gold (Closes: #554799) - aclocal.m4: tmp_LIBS uses $LIBS instead of $CPPLIBS. thanks to Paul Merrill . -- HIGUCHI Daisuke (VDR dai) Sun, 08 Jan 2012 22:37:30 +0900 heroes (0.21-8.1) unstable; urgency=medium * Non-maintainer upload. * Adding texinfo to build depends (Closes: #467077) * Urgency medium for rc bug fix (only medium, because it's just a game) * Added version to debian/watch * Added dh_desktop call to debian/control * bumped standards to 3.8.0 (no further changes needed) * last three changes to fix some of the lintian warnings; shouldn't have any side effects -- Alexander Reichle-Schmehl Sun, 07 Sep 2008 12:12:01 +0200 heroes (0.21-8) unstable; urgency=low * Promote the dependency of heroes-ggi and heroes-sdl on heroes-sound-tracks to Recommends. (Closes: #455595) * Add heroes-common to the list of things touched by dh_fixperms, for paranoia's sake. * Move Heroes into Games/Action instead of the deprecated Games/Arcade. * Remove doc/heroes.info in clean (CLoses: #357235). * Add ${shlibs:Depends} to the Depends line of heroes-common, since it contains binaries. * Use "[ ! -f Makefile ] || $(MAKE) distclean" instead of "-$(MAKE) distclean" in the "clean" target to make lintian happy. * Use ${binary:Version} to depend on heroes-common instead of ${Source-Version}. (eliminates another lintian warning) -- Daniel Burrows Sun, 03 Feb 2008 18:53:11 -0800 heroes (0.21-7) unstable; urgency=low * Hack Makefile.in (NOT Makefile.am as we no longer have an automake capable of parsing it in Debian!) to not link heroeslvl against $(LIBS). It doesn't need a dependency on SDL and so on, since it's just a command-line utility. The implementation of this is pretty horrid. I'll email upstream and let them know, but they don't seem to be putting out releases anymore. * Add sv.po. (Closes: #348253) * Add a .desktop entry. Apparently all the cool kids have one now. (Closes: #384742) * Acknowledge NMU (Closes: #381272). -- Daniel Burrows Mon, 25 Sep 2006 21:14:44 -0700 heroes (0.21-6.1) unstable; urgency=medium * NMU as part of the libgii/libggi transition. * Changed build-dependency on libggi2-dev to libggi2-dev (>= 1:2.2.1-4). Closes: #381272. -- Anibal Monsalve Salazar Wed, 09 Aug 2006 08:46:18 +1000 heroes (0.21-6) unstable; urgency=low * Update config.guess and config.sub (Closes: #342421). * Update debhelper compat level to 5. * Build-depend on heroes-data. (HACK) This is necessary because upstream uses "heroes --help" to generate the manpage, but this command fails if the data files for heroes are not available; worse, the failure mode is to generate an invalid manpage! -- Daniel Burrows Wed, 7 Dec 2005 10:25:52 -0800 heroes (0.21-5) unstable; urgency=low * Acknowledge 4.1 NMU (Closes: #235714). * Add autogen and help2man to Build-Dependencies. * Force regeneration of the manpages. * Patch for g++-4.0 FTBFS (Closes: #297314). * Apply patch from Jens Seidel to de.po (Closes: #314046). * Explicitly call the GGI and/or SDL version of heroes in the corresponding menu file. * Policy/lintian updates: - Honor DEB_BUILD_OPTIONS=noopt - Quote strings in menu files - Don't mention sh in build-dep specifications - In fact, drop all arch exclusions for the time being to see whether they're really needed. - Fix deprecated chown invocations (root.games -> root:games). - Move menu icons to /usr/share/pixmaps. * Bump Standards-Version to 3.6.2.0. -- Daniel Burrows Tue, 9 Aug 2005 09:40:27 -0700 heroes (0.21-4.1) unstable; urgency=low * NMU (with maintainer consent) * Patch doc/Makefile.in to stop shipping /usr/share/info/dir(.old).gz, caused by old automake/new dpkg interaction. (Closes: #235714) -- Andreas Metzler Sun, 2 May 2004 00:38:32 +0200 heroes (0.21-4) unstable; urgency=low * Move heroesrc to /etc: it is a configuration file, albiet not a particularly interesting one. (Closes: #231362) -- Daniel Burrows Sat, 21 Feb 2004 20:29:58 -0500 heroes (0.21-3) unstable; urgency=low * Apply upstream patch to fix several bugs: - Fixes segfaults in the first level. (Closes: #169525) - Fixes (unreported?) segfault on PPC. - Fix to joystick behavior (the same as below) - Fixes typo in speed adjustment. To apply this patch, I had to revert the joystick patch mentioned below, but the patch includes a fix for that problem. -- Daniel Burrows Wed, 20 Nov 2002 12:21:09 -0500 heroes (0.21-2) unstable; urgency=low * Apply upstream patch to fix slightly odd joystick-related behavior. -- Daniel Burrows Sun, 16 Jun 2002 14:55:13 -0400 heroes (0.21-1) unstable; urgency=low * New upstream version. * Actually packaged as a non-native package (looks like I accidentally removed the orig.tar.gz and -4 was built as a native package) -- Daniel Burrows Sun, 31 Mar 2002 20:42:30 -0500 heroes (0.20-4) unstable; urgency=low * Minor tweak to the Description; hopefully this makes dinstall with the below :) -- Daniel Burrows Sat, 2 Mar 2002 14:33:35 -0500 heroes (0.20-3) unstable; urgency=low * Don't ship /var/games/heroes/scores in the package! This avoids the syndrome where every upgrade resets the high score list. -- Daniel Burrows Sat, 2 Mar 2002 10:19:21 -0500 heroes (0.20-2) unstable; urgency=low * Actually use the global score file (oops) * Tightened permissions: - The score file should now be owned by root.games, mode 664. - The directory /var/games/heroes is now owned by root.root and unwritable by anyone else. (users should not need to create any files here, as /var/games/heroes/scores is shipped in the package) -- Daniel Burrows Sat, 2 Mar 2002 09:23:34 -0500 heroes (0.20-1) unstable; urgency=low * New upstream version. * Kill the patch stuff, it was broken and not worth the trouble. -- Daniel Burrows Fri, 8 Feb 2002 00:56:07 -0500 heroes (0.19-4) unstable; urgency=low * Applied patch to attempt to fix responsiveness (this uses a separated-patch system now to try to avoid the "argh, stuff got left behind in the diff" problem) Closes: #131898 -- Daniel Burrows Wed, 6 Feb 2002 16:30:03 -0500 heroes (0.19-3) unstable; urgency=low * Version the mikmod dependency, just in case. * libmikmod-config --ldadd is brain-damaged. Just add -lpthread to the LIBS line until it's fixed :-/ -- Daniel Burrows Sat, 2 Feb 2002 08:57:40 -0500 heroes (0.19-2) unstable; urgency=low * Applied upstream patch to configure to work around change in libmikmod-config. -- Daniel Burrows Fri, 1 Feb 2002 09:03:51 -0500 heroes (0.19-1) unstable; urgency=low * New upstream release - Workaround for GGI bugs: use "-G not8" (this is a workaround to #84756 and #104493, which are now reassigned to libggi2) * heroes-sdl and heroes-ggi *both* depend on the corrent -data package now! * Build GGI on powerpc now, so this goes into testing. Also added build-conflicts lines for targets which should NOT be built, to avoid this problem in the future. -- Daniel Burrows Mon, 28 Jan 2002 14:35:56 -0500 heroes (0.18-2) unstable; urgency=low * Update config.guess and config.sub (Closes: #127543) -- Daniel Burrows Fri, 11 Jan 2002 17:46:49 -0500 heroes (0.18-1) unstable; urgency=medium * New upstream release. Note that this requires heroes-data 1.4. * The s390 people enabled sdl on that platform via a binary-only upload; apparently SDL has become available since I worked out which platforms had what. Unfortunately, this meant that heroes-sdl was built on s390 in 0.17-1.0.1, but not in 0.17-2 (since they didn't tell me they had done so) The result was that heroes was stuck in testing on all platforms. This may have been caused by building heroes in an environment outside an autobuilder. I could insert Build-Conflicts against display targets that should not be built on particular platforms, but that's even uglier than what I'm doing now. Anyway, the SDL version is built on S390 in this release. Be happy. -- Daniel Burrows Thu, 20 Dec 2001 15:28:47 -0500 heroes (0.17-2) unstable; urgency=low * Remove /var/games/heroes on purge. (Closes: #122601) -- Daniel Burrows Sun, 9 Dec 2001 11:48:16 -0500 heroes (0.17-1) unstable; urgency=low * New upstream release -- Daniel Burrows Tue, 20 Nov 2001 13:05:05 -0500 heroes (0.16-2) unstable; urgency=low * Applied upstream patch to fix immediate segfault. -- Daniel Burrows Sun, 18 Nov 2001 15:57:03 -0500 heroes (0.16-1) unstable; urgency=low * New upstream release -- Daniel Burrows Sun, 18 Nov 2001 14:43:23 -0500 heroes (0.15-4) unstable; urgency=low * Sorry, archive folks, but heroes-common is now arch-any. I think (hope) this will fix the dependency problems that are keeping it out of testing. (on the other hand, this eliminates the heroes-utils package....and there was much rejoicing) -- Daniel Burrows Sat, 17 Nov 2001 10:21:30 -0500 heroes (0.15-3) unstable; urgency=low * Applied upstream patch to make worm explosions the right size. (the worm's size was being decremented before the explosion was generated, so it was one notch too small) -- Daniel Burrows Sat, 17 Nov 2001 01:48:52 -0500 heroes (0.15-2) unstable; urgency=low * Got a report that this will build on m68k if I don't require GGI and mikmod on that platform. Therefore, they are now disabled. -- Daniel Burrows Sat, 17 Nov 2001 00:42:22 -0500 heroes (0.15-1) unstable; urgency=low * New upstream release. - upstream updated config.guess and config.sub (Closes: #115411) - Nasty explosion-related bug (dating to 0.13) fixed. * Upstream thinks RMS is evil, is now using version 2 of the GPL exclusively. debian/copyright updated. (this occured in .14, but my package of that was not uploaded and didn't have this update) -- Daniel Burrows Sat, 20 Oct 2001 14:37:00 -0400 heroes (0.14-1) unstable; urgency=low * New upstream release -- Daniel Burrows Fri, 12 Oct 2001 16:03:13 -0400 heroes (0.13-3) unstable; urgency=low * Uploaded for the Great SDL shift. * Versioned build dependency on libsdl1.2-dev (>= 1.2.2-3.1) This is necessary for build daemons to pick the correct SDL to build against. Users building personal packages can ignore this dependency. * Hack to work around problems with the new libsdl1.2-mixer package. (set LDFLAGS before configuring for SDL) -- Daniel Burrows Thu, 11 Oct 2001 16:06:46 -0400 heroes (0.13-2) unstable; urgency=low * Applied patch from upstream to use SDL-mixer with SDL again. -- Daniel Burrows Thu, 20 Sep 2001 08:45:11 -0400 heroes (0.13-1) unstable; urgency=low * New upstream release -- Daniel Burrows Wed, 19 Sep 2001 15:08:11 -0400 heroes (0.12-4) unstable; urgency=low * Call dh_installinfo so the Info documentation really gets installed. This evidently was accidentally dropped in heroes 0.8-3, when the arch-independent stuff was split off. * Standards-Version bumped to 3.5.6.0 to shut lintian up (no changes necessary, nothing in the intervening versions impacts this package) -- Daniel Burrows Sat, 25 Aug 2001 11:21:02 -0400 heroes (0.12-3) unstable; urgency=low * Blah. Build-Depends on SDL and GGI are no longer ORed; instead, they have arch-exlusions for archs that have one but not the other. Hopefully, this will fix the "heroes isn't going into testing" problem. (which I believe was caused by architectures not always building SDL, since it seemed optional) -- Daniel Burrows Sun, 12 Aug 2001 12:40:03 -0400 heroes (0.12-2) unstable; urgency=low * The locale directories should be correct now. * heroes-common now includes /var/games/heroes, with the proper permissions. (Closes: #104564, #104538) -- Daniel Burrows Wed, 18 Jul 2001 20:49:08 -0400 heroes (0.12-1) unstable; urgency=low * New upstream release * The package uses DH_COMPAT=3, so it needs to build-depend on debhelper (>= 3.0.0) -- Daniel Burrows Tue, 10 Jul 2001 16:46:23 -0400 heroes (0.11-1) unstable; urgency=low * New upstream release * Removed the virtual heroes-bin package. heroes-common now has a versioned dependency on one of the available heroes versions (installing heroes-common from one Heroes version and binaries from another is weird and will break) -- Daniel Burrows Sun, 3 Jun 2001 23:58:15 -0400 heroes (0.10-1) unstable; urgency=low * New upstream version. * This version allows heroes to be sgid games and share high-score files. Allow this, and add a debconf question about whether this is desired. * Install locale files in /usr/share/locale instead of /usr/share/games/locale (so they actually work) -- Daniel Burrows Mon, 7 May 2001 08:01:22 -0400 heroes (0.9-5) unstable; urgency=low * Switch to libsdl1.2. (will go into the archive after 0.9-4 gets into testing) -- Daniel Burrows Mon, 30 Apr 2001 14:42:14 -0400 heroes (0.9-4) unstable; urgency=low * Apply Alexandre's patch to fix odd shift-key behavior in some circumstances. (Closes: #94082) -- Daniel Burrows Tue, 17 Apr 2001 07:59:38 -0400 heroes (0.9-3) unstable; urgency=low * Oops. Yes, Virginia, the name of the SDL mixer library is libsdl-mixer1.1-dev, not libsdl1.1-mixer-dev. Closes: #91242 -- Daniel Burrows Sun, 1 Apr 2001 18:32:15 -0400 heroes (0.9-2) unstable; urgency=low * Oops. Somehow the menu files got the wrong names and so weren't being included in the package. * Eh, we really need debhelper >=2.0.00 to build. I'm amazed no-one filed a bugreport about this.. * Our Standards-Version should really be 3.1.0, not 3.0.1. * Use libsdl1.1-mixer-dev instead of libsdl-mixer-dev in the build-deps (it's what should be used, and using the libsdl-mixer-dev could result in a build against sdl 1.0, which at least isn't what I intended) -- Daniel Burrows Fri, 23 Mar 2001 21:44:57 -0500 heroes (0.9-1) unstable; urgency=low * New upstream version. -- Daniel Burrows Sat, 24 Feb 2001 11:19:23 -0500 heroes (0.8-3) unstable; urgency=low * Tweaked the build so that it's possible to install both the SDL and the GGI version at the same time. This required the addition of a new package, heroes-common, which holds files that show up in both versions (eg, the manpage) /usr/games/heroes-ggi and /usr/games/heroes-sdl are provided as alternatives for /usr/games/heroes; SDL is the default if both are installed because it seems to work better on average. -- Daniel Burrows Sun, 4 Feb 2001 08:37:01 -0500 heroes (0.8-2) unstable; urgency=low * Oops. Really set all the architectures to "any" (how'd I miss this for so long?) (closes: #84107) -- Daniel Burrows Tue, 30 Jan 2001 08:25:34 -0500 heroes (0.8-1) unstable; urgency=low * New upstream version. (sorry about the delay!) -- Daniel Burrows Fri, 26 Jan 2001 20:14:03 -0500 heroes (0.7-3) unstable; urgency=low * Applied upstream patch to avoid the annoying red flash on startup of SDL. -- Daniel Burrows Sat, 2 Dec 2000 13:05:11 -0500 heroes (0.7-2) unstable; urgency=low * Applied upstream patch to fix a segfault when computers tried to do certain things (turn 180 degrees, I think from reading it (!) ) -- Daniel Burrows Sat, 2 Dec 2000 12:18:38 -0500 heroes (0.7-1) unstable; urgency=low * New upstream version. * Added some more magic to the Makefile. I /believe/ that it should now autodetect whether GGI and SDL packages are available in the current build environment, and only build the one that's available. (closes: #68699) * Full documentation is now installed for both the SDL version and the GGI version. -- Daniel Burrows Wed, 29 Nov 2000 16:48:48 -0500 heroes (0.6-2) unstable; urgency=low * Build against SDL 1.1, to see if it works.. -- Daniel Burrows Sun, 29 Oct 2000 21:54:29 -0500 heroes (0.6-1) unstable; urgency=low * Final upstream 1.0 release. * GGI and SDL targets are now both compiled. (currently SDL uses sdl_mixer instead of libmikmod) This should be fixed to only compile the package(s) which can be compiled on the system (ie -- if GGI isn't present, only SDL should build) -- Daniel Burrows Sat, 2 Sep 2000 15:44:32 -0400 heroes (0.6-0pre3) unstable; urgency=low * New upstream version (version number is 0.5pre3 instead of 0.6pre3 for dpkg's benefit; it thinks 0.6pre3 is bigger than 0.6, go figure) * Data files for heroes have been split into a bunch of little packages with their own release schedules, which should save a lot of download time and allow people to skip parts of the package (eg, the huge music tracks). (and there was much rejoicing) * Architecture field set to i386 for now. -- Daniel Burrows Mon, 28 Aug 2000 08:31:20 -0400 Heroes (0.5-1) unstable; urgency=low * New upstream release (includes level editor) * The 'build' target now actually builds (oops) -- Daniel Burrows Fri, 28 Jul 2000 09:10:14 -0400 heroes (0.4-1) unstable; urgency=low * Initial Release. -- Daniel Burrows Tue, 18 Jul 2000 09:30:22 -0400