mednafen (1.24.1+dfsg-1) unstable; urgency=medium On PAL PS1, the pixel aspect ratio and lightgun crosshair position have been tweaked, which means that custom psx.xscale/psx.xscalefs settings may need to be adjusted, and lightgun-using games may need recalibration (in the game). -- Stephen Kitt Wed, 18 Mar 2020 13:50:06 +0100 mednafen (1.22.1+dfsg-1) unstable; urgency=medium gzip-compressed ROM and disk images are now recognised by file extension, not header magic as in the past, so you may need to rename such images. “Game set” hashes are no longer supported, so save game files for multi-disc PC-FX games will need to be renamed before they will be seen in this version of Mednafen. -- Stephen Kitt Sat, 02 Feb 2019 21:33:21 +0100 mednafen (1.21.3+dfsg-1) unstable; urgency=medium A number of important changes are liable to affect you if you’re upgrading from a 0.9 release. * Mednafen now only allows a single instance per base directory. * The configuration file is mednafen.cfg again; settings will be imported from mednafen-09x.cfg if it exists. * The input mapping setting format has changed; settings in the old format will be converted to the new one, *except* for keyboard mappings which will have to be rebuilt. * Scaling calculations have changed, and you might need to adjust xscale or yscale values if you use non-integer values. -- Stephen Kitt Sat, 12 May 2018 15:42:42 +0200