------------------------------ Package information for PCSX2 ------------------------------ * The reasons given by upstream as to why they remove -fPIC are the following: - Code only supports the i386 architecture. - Code uses the ebx register and this is not compliant with -fPIC. - The use of -fPIC negatively impacts the performance of the program. - The .so file are not shared libraries but plug-ins. No program should try to link with them. ------------------------------------------ Information about the plug-ins for video ------------------------------------------ * The GSdx plug-in currently only supports the OpenGL software renderer. * The GSdx and zzogl GLSL plug-ins currently require a video card that supports at least OpenGL 3.0. A noninclusive list of cards that support OpenGL 3.0 is: - Radeon HD series (except HD2300) - GeForce 8, 9, 100-series, 200-series, 300-series, 400-series and 500-series - Intel Sandy Bridge HD Graphics 2000 and up * Currently the proprietary drivers for AMD and Nvidia have support for OpenGL 3.0 and above. The GSdx and/or zzogl GLSL plug-ins use the following extensions/commands that may or may not be completely implemented in the open source video stack: - OpenGL 3.0 (supported on Mesa 9.2) + glClearBuffer + glGetStringi + glVertexAttribI + GLX_ARB_create_context + GL_ARB_framebuffer_object + GL_ARB_vertex_array_object - OpenGL 3.1 (supported on Mesa 9.2) + GL_ARB_texture_rectangle (zzogl) + GL_ARB_uniform_buffer_object - OpenGL 3.2 (supported on Mesa 10.0) + GLSL 150 + GLX_ARB_create_context_profile + GL_ARB_draw_elements_base_vertex (GSdx) + GL_ARB_geometry_shader4 - OpenGL 3.3 (supported on Mesa 9.2) + GL_ARB_blend_func_extended (GSdx) + GL_ARB_explicit_attrib_location + GL_ARB_sampler_objects (GSdx) - OpenGL 4.0 + GL_ARB_GPU_shader5 (GSdx, improve FXAA, optional) - OpenGL 4.1 + GL_ARB_separate_shader_objects - OpenGL 4.2 + GL_ARB_map_buffer_alignment + GL_ARB_shading_language_420pack + GL_ARB_texture_storage - OpenGL 4.3 + GL_ARB_copy_image (GSdx, optional) The current status for the open source drivers can be found at: - http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt -- Miguel A. Colón Vélez Sun, 21 Dec 2014 00:37:30 -0500