castle-game-engine (7.0~alpha.1+dfsg-2) experimental; urgency=medium * Force dependency on imagemagick-6.q16 in order to fix FTBFS. -- Abou Al Montacir Sun, 02 May 2021 17:20:42 +0200 castle-game-engine (7.0~alpha.1+dfsg-1) experimental; urgency=medium [ Paul Gevers ] * New upstream version 7.0-alpha.1 * Refresh patches * Use imagemagick instead of xcf2png for icon conversion (Closes: #982500) * Update d/changelog for release 6.4+dfsg1-6 * Drop deprecated Build-Depends: libgtkglext1-dev * Fix FTBFS part 1: b9faa3bc380367eb72de1164f6cc366353a7c1ba.patch * Update d/clean with new list of generated pngs + one folder removed * Fix FTBFS part 2: debian/patches/51b053087af6ebc9904adf8bab64177ef5cadd1c.patch * d/rules: fix location of x3d-nodes-to-pascal [ Abou Al Montacir ] * Fixed multi-lines build rules in devian/rules file. * Update changelog for 7.0-alpha.1-1 release * Added libgl1 to build dependencies. * Added upstream patch to fix warning when building API docs. Thanks to Michalis Kamburelis * Force using PasDoc newer than 0.16.0. * Update changelog for 7.0-alpha.1-1 release * Fixed tests compilation. Thanks to Michalis Kamburelis * Fixed watch file. * Filter out binary shared object libraries when importing sources. * New upstream version 7.0~alpha.1+dfsg -- Abou Al Montacir Sun, 02 May 2021 12:20:38 +0200 castle-game-engine (6.4+dfsg1-6) unstable; urgency=medium [ Debian Janitor ] * Apply multi-arch hints. + castle-game-engine-doc, castle-game-engine-src: Add Multi-Arch: foreign. [ Paul Gevers ] * d/watch: update for pre-releases * Use imagemagick instead of xcf2png for icon conversion (Closes: #982500) -- Paul Gevers Thu, 11 Feb 2021 10:29:56 +0100 castle-game-engine (6.4+dfsg1-5) unstable; urgency=medium [ Debian Janitor ] * Set upstream metadata fields: Bug-Database, Bug-Submit, Repository, Repository-Browse. [ Abou Al Montacir ] * Fix compilation with FPC 3.2.0. (Closes: Bug#968120) Thanks to Michalis Kamburelis * Fixed issue with thread manager initialization in fpmake with FPC 3.2.0. -- Abou Al Montacir Mon, 10 Aug 2020 17:24:31 +0200 castle-game-engine (6.4+dfsg1-4) unstable; urgency=medium [ Olivier Tilloy ] * Update runtime dependency on the transitional dummy ttf-dejavu-core (which was dropped from unstable) to fonts-dejavu-core (Closes: #961602) -- Paul Gevers Thu, 04 Jun 2020 18:41:09 +0200 castle-game-engine (6.4+dfsg1-3) unstable; urgency=medium * Add inkscape-dropped--export-png.patch, thanks Lucas Nussbaum for reporting Closes: #959582 * d/control: Add versioned B-D on inkscape * d/control: use canonical Vcs-Browser * Bump compat (via debhelper-compat) to 13 * Add d/castle-game-engine-src.lintian-overrides as the issue is only with packages build with cge * Add lintian override for dh-exec-subst-unknown-variable * Drop embedded ttf files that can be (and are) linked from packages * Bump standards -- Paul Gevers Tue, 05 May 2020 21:48:26 +0200 castle-game-engine (6.4+dfsg1-2) unstable; urgency=medium * Fix arch:all target for stand-alone builds (Closes: #890110) -- Paul Gevers Sun, 11 Feb 2018 20:39:37 +0100 castle-game-engine (6.4+dfsg1-1) unstable; urgency=medium * New upstream release - Drop reproducible build patch (applied upstream) * Drop previous hack to set FPCDIR now fpc is fixed * Swith to shorthand dh and adapt d/rules * Fix links to fonts in cge-src package, broken since 6.2+dfsg1-2 * Bump Build-Depends version on pasdoc -- Paul Gevers Sat, 10 Feb 2018 20:20:23 +0100 castle-game-engine (6.2+dfsg1-4) unstable; urgency=medium * Set FPCDIR on armel/armhf until fpc bug #888697 is fixed -- Paul Gevers Fri, 02 Feb 2018 13:19:20 +0100 castle-game-engine (6.2+dfsg1-3) unstable; urgency=medium * Fix FTBFS arch:all (without building arch:any at the same time) -- Paul Gevers Sun, 28 Jan 2018 19:42:59 +0100 castle-game-engine (6.2+dfsg1-2) unstable; urgency=medium * Don't set FPCDIR in d/rules (Closes: #887575) * Add patch for reproducible builds (Closes: #868790) Thanks Lamby. * Bump dephelper compat level to 11 and set Rules-Requires-Root to no -- Paul Gevers Sun, 28 Jan 2018 13:09:54 +0100 castle-game-engine (6.2+dfsg1-1) unstable; urgency=medium * Upload to unstable * New upstream release * Refresh patches: drop most as they were from upstream -- Paul Gevers Wed, 12 Jul 2017 21:26:19 +0200 castle-game-engine (6.0.2+dfsg1-2) experimental; urgency=medium * Improve the FTBFS on arm64 by adding it to the list of archs * Fix FTBFS on armel, armhf and powerpc in test-suite with upstream patch to change epsilon * Install examples into castle-game-engine-doc * Add upstream patch to enable generating all man-pages during build (instead of requiring an x-server session to do so) -- Paul Gevers Fri, 31 Mar 2017 20:19:13 +0200 castle-game-engine (6.0.2+dfsg1-1) experimental; urgency=medium * New upstream release - Adapt to new layout of the source - Refresh patches and remove obsolete ones * Update d/copyright for new upstream version - Strip convenience copies without source with the aid of d/watch * Update d/watch for new upstream location and Files-Excluded support * Bump compat level to 10 * Update upstream homepage * Replace obsolete -s option in dh-* calls with -a in d/rules * Improve the copying of the src code * Ship the tools that are part of cge in fp-units-castle-game-engine * generate auto-generated files in d/rules * Improve Debian situation for builders of Android applications * Depend on libjs-jquery for documentation (added by pasdoc) -- Paul Gevers Fri, 24 Mar 2017 15:43:33 +0100 castle-game-engine (5.2.0-3) unstable; urgency=medium * Timestamps of pascal font files were not properly touched * Update Vcs-* fields in d/control to https * Bump standards version (no changes) * New add_libpng1.6_api.patch to add libpng1.6 to the possible png libs (Closes: #820566) -- Paul Gevers Tue, 19 Apr 2016 21:00:09 +0200 castle-game-engine (5.2.0-2) unstable; urgency=medium * Fix FTBFS with fpc 3.0.0 by adding build dependencies (some may be removed in the future if fpc gets improved) * Try to fix FTBFS on armel/armhf by enlarging the range for the tests: more-tolerable-epsilon-on-all-cpus.patch * Add debugging info to mk_fonts.sh to investigate FTBFS on powerpc/ppc64 * Bump standards version (no changes) * Work around a bug in fpc where fpmake can't find the rtl unit -- Paul Gevers Tue, 02 Feb 2016 21:38:13 +0100 castle-game-engine (5.2.0-1) unstable; urgency=medium * New upstream release * Versioned depedendency on pasdoc * Drop patch to prevent timestamps as this is now the default of pasdoc * Prevent the build timestamp to end up in ppu files for reproducible builds * Build images from xcf souce during package build * Set architecture to any, we have no reason to believe it shouldn't work on other archs -- Paul Gevers Sun, 15 Nov 2015 14:33:47 +0100 castle-game-engine (5.1.1-2) unstable; urgency=medium * Upload to unstable * Prevent timestamps in documentation to allow builds to be reproducible -- Paul Gevers Sat, 16 May 2015 08:16:57 +0200 castle-game-engine (5.1.1-1) experimental; urgency=medium * New upstream release * Drop obsolete patch * Fix typo in test suite (failed on i386) by upstream commit 14349. Yah for running test suites. -- Paul Gevers Sat, 10 Jan 2015 19:30:14 +0100 castle-game-engine (5.1.0-1) experimental; urgency=medium * New upstream release * Update patches * Expend d/clean to avoid using embedded font files * Drop more font pascal files in d/gbp.conf * Build-Depends-Indep on inkscape iso librsvg2-bin to build icon and drop d/rules logic as upstream now provides the logic * Bump Standards-Version to 3.9.6 (no changes) * Remove d/castle_game_engine_icon.svg, now included upstream * Run test suite at build time (and add Build-Depends for it) - Add upstream patch to remove irrelevant test case that fails to build * Fix d/copyright (thanks Lintian) -- Paul Gevers Mon, 29 Dec 2014 09:09:44 +0100 castle-game-engine (5.0.0-3) unstable; urgency=medium * pasdoc finally entered Debian, so now build the documentation * Add upstream source for logo (from svn) and use it to build the png * Update d/TODO * Add d/gbp.conf to filter out upstream documentation during import -- Paul Gevers Sat, 30 Aug 2014 13:56:39 +0200 castle-game-engine (5.0.0-2) unstable; urgency=medium [ Abou Al Montacir ] * Force compilation of units in release mode in order to avoid FPC trying to recompile them during compilation of third party code. (Closes: #750486) [ Paul Gevers ] * Move maintainership to Pascal package team * Build depend on libfreetype6-dev, fixes FTBFS in Ubuntu (Closes: #748516) -- Paul Gevers Thu, 05 Jun 2014 21:26:23 +0200 castle-game-engine (5.0.0-1) unstable; urgency=medium [ Abou Al Montacir ] * New upstream release. (Closes: #747128) * Remove unused include file to allow building on systems where quilt is not installed [ Paul Gevers ] * Fix typo in package descriptions (Closes: #732760) * Remove nearly obsolete bzip compression for binary packages (See https://lists.debian.org/debian-devel/2014/01/msg00542.html) * Bump standards to 3.9.5 (no changes) * Converted copyright file to machine readable format and add notices for new files * Build Pascal source style font formats (using dejavu fonts package) * Strip piwik from documentation (thanks Lintian) -- Abou Al Montacir Fri, 13 Dec 2013 21:29:44 +0100 castle-game-engine (4.1.1-1) unstable; urgency=low * New upstream release - Drop all patches, applied upstream - Add fp-units-net to Build-depends * Add myself to uploaders * Reorganize d/rules -- Paul Gevers Sun, 08 Sep 2013 21:18:46 +0200 castle-game-engine (4.0.1-1) unstable; urgency=low * Packaged Castle Game Engine for Debian. (Closes: Bug#706408) -- Abou Al Montacir Sat, 27 Apr 2013 18:06:40 +0100