castle-game-engine (5.0.0-3) unstable; urgency=medium * pasdoc finally entered Debian, so now build the documentation * Add upstream source for logo (from svn) and use it to build the png * Update d/TODO * Add d/gbp.conf to filter out upstream documentation during import -- Paul Gevers Sat, 30 Aug 2014 13:56:39 +0200 castle-game-engine (5.0.0-2) unstable; urgency=medium [ Abou Al Montacir ] * Force compilation of units in release mode in order to avoid FPC trying to recompile them during compilation of third party code. (Closes: #750486) [ Paul Gevers ] * Move maintainership to Pascal package team * Build depend on libfreetype6-dev, fixes FTBFS in Ubuntu (Closes: #748516) -- Paul Gevers Thu, 05 Jun 2014 21:26:23 +0200 castle-game-engine (5.0.0-1) unstable; urgency=medium [ Abou Al Montacir ] * New upstream release. (Closes: #747128) * Remove unused include file to allow building on systems where quilt is not installed [ Paul Gevers ] * Fix typo in package descriptions (Closes: #732760) * Remove nearly obsolete bzip compression for binary packages (See https://lists.debian.org/debian-devel/2014/01/msg00542.html) * Bump standards to 3.9.5 (no changes) * Converted copyright file to machine readable format and add notices for new files * Build Pascal source style font formats (using dejavu fonts package) * Strip piwik from documentation (thanks Lintian) -- Abou Al Montacir Fri, 13 Dec 2013 21:29:44 +0100 castle-game-engine (4.1.1-1) unstable; urgency=low * New upstream release - Drop all patches, applied upstream - Add fp-units-net to Build-depends * Add myself to uploaders * Reorganize d/rules -- Paul Gevers Sun, 08 Sep 2013 21:18:46 +0200 castle-game-engine (4.0.1-1) unstable; urgency=low * Packaged Castle Game Engine for Debian. (Closes: Bug#706408) -- Abou Al Montacir Sat, 27 Apr 2013 18:06:40 +0100